

"Caster's spell capacity should now work properly.".Don't know - ".not too shy about making it public and sharing, but we'll have to see if that's possible.".Plans to release work-in-progress concept art?.For now, no - but "nothing is definitive about that.".Merge surviving solo + partial teams into full 3-man teams when starting up the next level of the dungeon?."It is more thrilling to lose everything when you die.".Temporary tool to use magic, even if you're not a caster.Not enough personnel to simultaneously run (and monitor) testing servers while undergoing continuous content / system development (with the implication being that they care about doing both well, with the given level of resources) - so it's only going to be one or the other, never both at the same time.I have no intention of working with a company that interferes with making games freely." "We are currently independent (company)."The company was established on November 1st of last year.".Dev team (resources, condition of personnel).Releasing new classes / made any yet: "Now start making.Bard: "The bard uses other weapons and musical instruments as his weapon.".Bard: not sure if this class will make it or not into the next play-test."There will never be any special buffs for solos.".Going to be one of the last things they're going to think about.Yes or no, will it ever exist: thinking of doing an experiment, but solo queue is basically NOT the direction that they want.Paraphrased, unless you see quotations - then it's literal word-for-word from the developers. During the last tests, the production had been able to attract the public, which should once again be there.Quick re-cap of some of the answers from the developer's Q&A session (yesterday's ~AM session, paraphrased): The all-father has spoken. Everything is done in the first person, increasing the immersion.įrom now until February 13, Dark and Darker can be played by anyone, on Steam.

The difficulty lies in the fact that if you die, you will not be able to recover your material, since you have to extract yourself to keep it. However, if there are many mobs, managed by the AI, you will also meet real players, who will want to eliminate you. This gives access to all Steam users who would like to discover this experience approaching Escape from Tarkov, we dive into a medieval world, where you will have to explore dungeons in order to obtain resources by eliminating its opponents. IRONMACE, the studio in charge of its development, announced that the fourth alpha was available, through the demo. After three tries, a fourth test has just been launched, allowing you to try the game while taking advantage of the few new features implemented by the developers. Independent production Dark and Darker, who has been talking about her for a few months, is back on the front of the stage, thanks to her demo.
